Sarah Delahanty

SENIOR EDITOR & MOGRAPH DESIGNER

Hi, my name is Sarah Delahanty.
I am currently Senior Video Editor at Turbine Inc, a subsidiary of Warner Bros. Games. As editor, animator, VFX artist and game capture artist she develops in-game cutscenes, marketing trailers, and corporate videos from development through post production.

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My Card

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My Skills

Program Skills

  • After Effects
  • Final Cut
  • Premier
  • Avid
  • Maya
  • 3ds Max
  • Cinema4D
  • Photoshop
  • Illustrator
  • Dreamweaver

Development Skills

  • Game Capture
  • Editing
  • Script Dev
  • Technical Direction
  • Compression
  • Archiving
  • Pipeline
  • Management

Design Skills

  • MoGraph Design
  • Web Design/SEO
  • Print Design
  • Graphics Design

About Me

Sarah Delahanty

is currently Senior Video Editor at Turbine Inc, a subsidiary of Warner Bros. Games. As editor, animator, VFX artist and game capture artist she develops in-game cutscenes, marketing trailers, and corporate videos from development through post production for DC Comic's Infinite Crisis™, Dungeons & Dragons Online®, The Lord of the Rings Online™, Asheron's Call® and various games in development.

Employment

Video Editor2009 - Present

Warner Bros. Games

Develop, shoot, and edit cutscenes, marketing trailers, and pitch videos
  • • Game camera operation and HD footage capture
  • • Scene setup within proprietary game engine software
  • • Developer Diary preparation, lighting, shooting, and editing
  • • 2D and 3D motion graphics; logo animations, text slates, and lower thirds
  • • Composite, color correct, output and compress all released video assets
  • • Incorporate proper ratings icons (ESRB, USK, PEGI) and legal lines
  • • Integrate subtitles and localized VO for international partners
  • • Macro scripting in the game engines to support shoots
  • • Manage over 25 TB of local data storage for video assets
  • • Maintain local game server and game clients with operational builds
  • • Compile weekly team reports for directors

3D Animator2008-2009

Freelance

Collaborated with in-house animators on “Build It Bigger” (Discovery Science), “Living on the Moon” (National Geographic) and Smithsonian Museum installations

Animator2007-2008

Sputnik Animation

Produced educational animations aired on the Discovery Channel, History Channel, WGBH, National Geographic Channel, Animal Planet, and A&E. Created trade show animations for IDEXX and other companies.

Animator2006-2007

Harvard Smithsonian Astrophysical Observatory

Animations for the thirteen part educational series, ‘The Habitable Planet,’ produced in conjunction with Annenberg Media. Dynamic particle animation “cosmic inflation” for a NASA proposal.

Education

2002 - 2006

BFA - Film / Animation / Video

Rhode Island School of Design

GPA: 3.78 - Graduated with Honors distinction

2008

Various courses

Maine College of Art

2004

TIPS certified

Professional School of Bartending

2003

Calculus

Brown University

1998 - 2002

High School Diploma

Cape Elizabeth High School

2001

Blacksmithing Workshop

Haystack Student Craft Institute

1997 - 2001

Various courses

Maine College of Art

Contacts

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My Location

Address:
WB Games/Turbine, Inc.
117 Kendrick St Ste 100
Needham, MA 02494